![]() ![]() ![]() ![]() The game only takes a handful of sessions to finish. Only a few of the nastier boss fights take more than one try to get right, though you’ll always have a super-powered spell or potion in your sack that’ll do the trick.ĭeathSpank isn’t the sprawling zillion-hour epic that most folks expect from their role-playing games. Since you can map all of the game’s death-dealing implements to the D-pad and controller buttons, you’ll have lots of room to experiment with a wide array of one-two punches.īut DeathSpank is mostly about finding the next thing to whack, then whacking it before it whacks you. Adventurers eventually discover a wide array of magical arrows, spells and weapon combinations. It’s a hilarious and seamless combination of the two genres more than worthy of your 15 bucks and a couple weekends of your time.Those who demand customization and depth will find it. If you’ve played any Diablo-style RPG and any Monkey Island-style adventure and enjoyed them, you know you’ll like DeathSpank. DeathSpank may simply be too heroic to go it any way but solo. Sparkles has a few spells at his disposal, but can’t really do much else other than damage and the occasional healing of DeathSpank, but with a lack of customization and no real advantage in the story, he feels more tacked on than a full-fledged feature. Spank’s trusty sidekick Sparkles the Wizard. The only option for playing with your buds is to have one of them grab a seat next to you on the couch and play as Mr. Strangely enough, there’s no online co-op. The puzzles aren’t too taxing we only got stuck once or twice figuring out the puzzles, but a hint system does exist (of course we didn’t use it, who do you think we are?). Combining turnips with a laxative in order to attain the rainbow-colored unicorn poop for manure so a farmer can grow bigger grapes than his rival? Yup, that sounds like Monkey Island. While the vast majority of quests are in the “kill X of Y and bring me Z off their bloodied corpses” category, there are point and click adventure-style puzzles speckled throughout. Silliness is DeathSpank’s constant companion. We ended up wearing the Epic Armor of Awesomeness, beating on orques with the Prongenator 3000, all with the Suspicious Murder Necklace around our neck. In order to dispense justice to these enemies, he utilizes all the gear at his disposal. Throughout his journey through the super-stylized and gorgeously colorful landscape, he takes down all sorts of bizarre enemies, including rabid (and extremely tough to kill) unicorns, kangamoos (a cow-kangaroo hybrid created by a man only known as The Wizard), and orques (we’re pretty sure they’re French). The story takes DeathSpank on his quest to find The Artifact, a powerful, well, artifact that looks vaguely like a strip of bacon. Lots of witty dialogue, hilarious quest premises, and of course poop jokes abound. If you’ve played any of the adventure games that Ron Gilbert is famous for, you’ve got a pretty fantastic idea as to the type of humor that you can expect. But where the game shines is in its writing. The gameplay is pure action RPG, a hack ‘n’ slash affair with tons of loot to grab, monsters to kill, and levels to go up. And any description of DeathSpank you’ve heard heralding it as Diablo-meets-Monkey-Island is dead on. ![]()
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